NDSNews:2008-02-11 - QUAKE2DS prerelease 1

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2008-02-11 - QUAKE2DS prerelease 1
QUAKE2DS prerelease 1

simonjhall has relesaed the first public release of QUAKE2DS

To play the game you require a slot-2 card that has a minimum of 16 megabytes of RAM on it.

About the game:

  • every level is playable in single-player mode
  • there is no multiplayer
  • nearly all graphical effects are done by the DS hardware
  • there's auto and manual saving
  • there's no mod or TC support (not my fault, I'm afraid)
  • there's an on-screen keyboard as well as eight touch buttons (so you can bind functions to them)

The bad stuff:

  • again, no multiplayer
  • some levels are poorly coded and the performance will hit the floor (in particular security.bsp)
  • GUI Z sorting is broken
  • no sprite rendering
  • some textures are misaligned
  • cinematic rendering is disabled
  • bits of the world will often pop in/out cos the DS GPU is SO overworked by this game! Some boss models have more polys than the DS can render in a frame...

http://quake.drunkencoders.com/index_q2.html

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Dev-Scene (c) Ashley "MrShlee" Hull - Rock-ED Productions